- Early preparation for a fight
- Direct preparation for a fight
- Battle avoidance
- Self Defense Weapons
- Preparing to use weapons
- Use of weapons
- Counter weapons
- Weapon and Law
I just can’t beat a person in the face.
I hit it first then it was necessary!
A real fight differs significantly from a sports match (in boxing, karate, etc.), as a result of which sporting martial arts achievements do not always ensure victory in street clashes. As a rule, a real fight has to start suddenly, without a warm-up, without mental preparation, in uncomfortable clothes, in an uncomfortable place, in uncertain circumstances, and sometimes with a noticeably superior strength and enemy. We can distinguish the following levels of severity of street conflict:
- PICTURE DISCUSSION. Moral victory remains for those who are more polite and flexible.
- STATEMENT OF THREATS AND HARRIERS. Wins more restrained and resourceful.
- MUTUAL SLOTS. Wins stronger and more massive.
- USE OF CAPTURES AND CAST. It can take place only under the condition that at least one of the opponents knows how to do them. Otherwise, the transition to the following levels. Usually wins the more prepared (dexterous, strong, resilient, trained).
- APPLICATION OF GARDENING BLOWS (i.e., not in the nose, not in the eyes, etc.). Usually wins more prepared.
- DRAWING BATTLES AND USING FRACTURING. Usually the winner is the one who first performs the action that leads to serious injury to the enemy.
- MURDER. The winner is usually the one who first decides on him, and who also has the appropriate weapon.
The aggravation of the conflict is the one who is more confident in their abilities or who are less self-controlled. Always when confronted with a mentally unbalanced, agitated, arrogant opponent, one should expect that he will attack first and will not be embarrassed by the means. Most people have a fairly strong moral barrier not only before killing the enemy, but even before beating him and stops before this barrier even in strong anger. Such restraint is caused not so much by the fear of punishment as by instinctive aversion to causing excessive harm to one’s own kind. People who commit an intentional murder are almost always “morally insane”, that is, mentally disabled. Before you grapple with the enemy, you need to make sure that his accomplices or some stupid voluntary “defenders of order” will not attack you from behind.
Demonstration of weapons can only have an effect on a sane opponent. You should not show a weapon if you are unable to use it effectively (for example, you are not morally prepared or you are afraid of unnecessary witnesses), as this can make the enemy angry. If you have a firm intention to use your weapon, you must put it into action immediately after removal. If the enemy does not get his weapon, this does not mean that he does not have one. When he sees your knife, it may happen that you see his gun. Most people are lazy or afraid to carry weapons (or items that can be used as such). Constant carrying with them of self-defense means an indicator of organization or mental abnormality of a person.
Young people are most prone to fighting because of excess energy and lack of life experience (besides, as they grow older, the most pugnacious gradually drop out: they become cripples, go to prison or to a cemetery). You should not start a scuffle over a petty misfortune, if you have any weapons or other objects that you find which in the case of your arrest and search is very undesirable. You should not get involved with car drivers, because many of them have some kind of weapon (like a mount) in the cockpit, which they will not hesitate to use, especially since they hope to escape quickly after that. If you hooked someone, you should at least remember how he looks, because then you will have to look out for him everywhere, so as not to get a sudden blow on the head from behind. You should especially avoid hassles near your home and other places where you often have to go. After a collision with someone, you need to take care that you are not followed up.
If you have to go where it is not possible to get involved in a fight; if you happen to make dangerous enemies; if you just want to be prepared for various difficult situations, consider the following tips. Wear shoes that do not fall off so as not to lose them during a fight or flight. As a rule, these are shoes with laces. A thick, hard sole is preferable. This will not only help in the fight. Do not wear tight pants: they hamper movement and can break in an indecent place. The jacket is more comfortable than long-sleeved clothes. The fastener – “lightning” is more reliable than buttons. Shorten your hair so that it is difficult to grab your hair in a fight. If you wear a beard, it is not so long that the enemy can grab it: a beard jerk often leads to dislocation of the lower jaw. Short cut the nails, because breaking the nail is very painful.
Do not wear rings, earrings: in a fight they can cause your injury. Do not hang around the neck chains, laces. Learn to speak with conviction to repel enemy phrases with iron in your voice or hoarse bass. Put a voice like the actors do. This can replace the muscles in a clash with some not ordinary man in the fray. In the struggle with the enemy, the ability to transfer for some time the limiting tension of forces will be of great importance. Running a long-distance race does not develop this kind of endurance, and you need to train specifically: load yourself enough to dry out in a minute or two.
If you know or suggest that fighting is unavoidable, prepare for it as follows:
- Remove and hide the clock;
- Take care not to lose anything from your pockets;
- Take off your tie so that they will not suffocate you; unbutton your jacket and shirt so that the buttons “with meat” are torn off;
- If you have thin gloves, wear them;
- Check for items that can be used as a weapon; identify the sources of additional hazards: potential accomplices of the enemy, etc .;
It is inconvenient to hold arms in gloves and to make grabs, but they protect hands from injuries, so it’s better with them than without them. Try to assess in advance the enemy’s combat capabilities: strength, training, equipment, self-control ability, and the extreme that the enemy is ready to reach. Also decide how tough the remedies can be against it. When the fight begins, there will be no time to think.
Being brave doesn’t mean
specifically look for trouble.
Illustration “The Lion King”.
If you chose for yourself the “warrior’s way” is a glorious, but most likely short, then fight for every reason (remembering, of course, about justice). Otherwise, avoid fights whenever it can be done without significant damage to your reputation, your property, etc., at least for the following reasons: Severe damage in a fight is not always intentional, because people are very vulnerable in places. The enemy, whom you have slightly pushed, can stumble, fall, hit the back of the head against a stone and die on the spot. If the person who attacked you suffers greatly, you may have difficulty proving that you have not gone beyond the “necessary defense”, while casual witnesses to your fight may testify against you, and not against who you are. hooked. In every battle, various accidents are of great importance, and therefore careful preparation, and forethought, and caution, and a clear superiority over the enemy do not guarantee an easy victory. The opponent you defeated may have friends and relatives who will want revenge on you. They will not thoroughly understand who is to blame.
I have to admit that no matter how hard you practice, you can never squash your enemies as effectively as the heroes of some films. For spectacular footage of the thoughts of the director and consultants, rehearsals, spoiled doubles. Even in order to get a little closer to the heroes of the militants, you have to spend such a huge amount of time that you will have almost no time left for any other classes. Since a real fight almost always takes a different course, or not at all like in a movie, and you can slip, stumble, be late with some kind of movement, or even run into a bullet, the best thing you can do to not suffer in a fight, it’s always shying away from her.
Ways to prevent fights:
- Yield, pay off;
- Summon adversary to prudence;
- Run away;
- Call for help and be heard;
- Move to a place where you can get help or where there are undesirable witnesses for the attacker;
- To show such a significant superiority in physical strength, in combat skills, in armament, that the enemy will become apparent that he has no chance of winning.
If an adversary needs self-justification, he can provoke you into aggressive actions in order to use them as an excuse for an attack. To improve the sense of an aggressive-minded person, we can say something like this: “You shouldn’t break each other’s heads because of some small things. Why do we both make trouble for ourselves? I have enough enemies without you. I propose to quietly disperse, as if nothing had happened. ” And so on. If an adversary assuming an attack does not have a clear superiority and therefore hesitates, try to cool his ardor, drawing his attention to extraneous danger. For example: “Actually, a patrol often appears here.” Or: “Now my friends are coming.” If you try to dissuade the enemy in his ability to defeat you, you should not tell him insulting things. It is even better to appease his pride a little. For example: “It is good that you are ready to stand up for yourself, but believe that I do not miss.” The insult you received from a stranger with witnesses who are not familiar to you, or without them at all, means little to you and deserves retaliation on your part only insofar as you are concerned about the welfare of society as a whole and the resulting need to ensure that everyone remained within the bounds of what is permitted.
Keep the enemy at a distance. You can retreat at his approach or declare to him: “Do not come!”. If after one or two of your attempts to keep a distance, he will still try to get close, then he is going to either attack you or make fun of you with his own pursuit. If you accept a favorable rack, this can be understood as a challenge, and then you probably will not hold back, but provoke an opponent. Therefore, take the rack only on the condition that you are really ready to fight. When there is a chance to get help, you can use a handheld beeper. It makes a very loud sound and, among other things, is capable of frightening an attacking dog. In contrast, for example, from a stun gun or a gas canister, it does not cause damage to the attacker, and therefore cannot cause a conflict to worsen. If you are just going to arrange a moderate beating for the carelessly spoken word, you can (when you can’t see any other way to avoid beatings) play a heart attack. Most likely, they will immediately leave you in peace, so as not to hang the “wet” business for nothing. To spare your pride, promise yourself to deal with the offenders later, under more favorable circumstances. Do not consider retreat a shame. All armies retreat when necessary to win.
To get involved in a fight is necessary only when there is a big chance to win or when there is no place to go. It may well be that you are offended or deliberately pushed by a person who is clearly stronger than you. If you answer him the same way, you will only provoke him into more violence. You may be in arms, and you will have the opportunity to severely injure or kill him, but you are unlikely to do it, because there are witnesses who will show that there was no significant threat to you, or because the investigation will not find it too difficult to identify you. or because you have to fear revenge. So you find yourself in a difficult position. Even if you are good at fighting techniques, this is unlikely to help you in this situation. If you break an opponent’s hand, the consequences for you will be the same as in the case of injuring him, for example, with a screwdriver (you would have to answer the law additionally for a knife and other obvious weapons). If you just make the opponent a painful hold, he will pounce on you again when you release him.
It is unlikely that you will again and again successfully repel his attacks until he loses his ability to beat you and does not confine himself to dirty insults or postpone the massacre until a more favorable case. If you try to punish the villain through the police or through the court, and there are not always enough reliable witnesses and traces of the crime, you will have to spend a lot of time and, possibly, money, and a positive result is not guaranteed at all. Thus, it is more profitable to suffer a defeat in small random clashes and take serious measures only on the condition that someone tries to hurt you again and again. If you are not able to immediately punish the offender, who was not familiar to you before, you need to track down where he lives, get better prepared and meet him again. You will have time to think whether it is necessary to risk your health and social position, to create a threat to your loved ones.
“To take on the bluff” expression from the criminal environment, meaning the suggestion of fear to the enemy, a victory without a fight. For bloodless victory the following elements of appearance and manners are essential:
- Appearance: easy unshaven; sullen or contemptuous facial expression; straight, loathing gaze; short haircut; muscular torso; “Full” hands with calluses on the joints of the fingers, which are formed during boxing, karate, kung-fu; tanned skin; tattoos (or their imitation).
- Speech: terse, slow, confident, with pressure; voice hoarse, moderately loud; thieves; categorical: avoiding explanations and negotiations; requests in a mandative tone, not tolerating objections. Insults: short, unintelligent (to say, for example, “idiot” means to spoil the image); “sonny”, “little rat”, “bitch”, etc. are suitable. Threats: fatal, but allegorical, for example, “no one will help you”, “no one will take you to heal” (hardened but not too nervous felon will be openly threatened, because this is a punishable case, and they will not be shown leniency for it).
- Poses: seat waddle; wide spread of the shoulders, direct landing of the head.
- Movement: unscrupulous, free, masterly; heavy gait.
- Clothes and accessories: a new jacket of rough black leather; a shirt unbuttoned on a hairy chest; heavy, army-style boots.
- Activities: playing card shuffling; thoughtful sucking from the bottle; exercise with wrist expander; by no means reading.
- Special actions: manipulation of a dangerous object (which is not a weapon, but can be used as such; for example, a sharpened screwdriver); the destruction of objects, for example, breaking a bottle, crushing a glass, throwing objects.
If a weak-looking subject tries to impersonate a dangerous person (makes a noise, curses, threatens, uses a criminal jargon), this is ridiculous and makes you want to hook him on purpose to see how he will get out. If an adversary behaves too boldly, it may not be because he “takes you to the pont”, but because his friends are somewhere near to help, or because he has some hidden information in his pocket. it is an effective weapon.
About any unexpected opponent, except for obviously underdeveloped physically and mentally, it should be assumed that he has a pistol in his pocket, a bullet-proof vest under his clothes, a gas balloon in his left palm, a pop-up knife in his right hand; that he is trained in karate techniques, accustomed to fighting, mentally unbalanced and determined to kill you. Surely this is not so, but it is better to exercise caution and at first take a closer look at it. Before the fight begins, try to discern the enemy and the witnesses and remember their appearance. Do not respond with threats and insults to threats and insults of the enemy, especially in front of witnesses. You can make a lot of insulting things without resorting to the “bad words.” For example: “Hold your dirty language, hilyak!”, “You still have a little jump on me!”, “Don’t suffocate from anger!”, “Cool down, pleb!”, Etc. You will not have to answer for such words the trial. In addition, they demonstrate your spiritual qualities and can be evaluated not only by witnesses, but also by a not too vicious adversary. One should not count on the fact that the successful conduct of several deviations and other purely defensive techniques will lead to a cooling of the enemy’s flames, and he will give up his intentions.
Small failures usually anger the attacker even more. The next evasion will fail, and you will suffer. With the apparent superiority of the enemy, prepare a sudden attack, and if conflict seems inevitable, strike first, with all your might and mercilessly. It is generally useless to warn about the use of force: it will not be a mitigating circumstance, the enemy is unlikely to cool, but you will lose the opportunity to use surprise. In order to more accurately deliver the first blow to an enemy who has prepared for a fight, one should divert his attention. You can, for example, call someone allegedly behind him. Having taken a serious opponent, try to pay attention to what is happening around. Someone can come to his aid and attack you from behind. Strive to take such a position that this possibility is excluded.
If the attack on you was planned, then those from whom you expect help may turn out to be accomplices of the attacker. The most vulnerable places on the body: eyes, nose, throat, ears, groin. At leisure, master the minimum of mini-karate: learn suddenly and accurately (no special strength is needed!) To beat these places. To more truly reach the enemy, pretend that you are straightening your tie or hair. Having overcome this trick half the distance to his face, beat with a short precise movement. On the nose, ears and groin, you can beat not only the fist, but also the base of the palm. It is harder to get into the groin than on the nose. This is especially difficult to do if the opponent is in long-sex clothing. Do not figure out where his legs grow from, but hit him in the head.
It is painful enough to hit the front of the lower leg. You can try to put his opponent heel, if he grabs you from behind or knock down. If the enemy will strangle you, clasping your neck with your hand behind you, you should lower your chin and try to bite his hand in an unprotected or poorly protected clothing place. In this situation, you can also beat the opponent with your fist in the face over your shoulder, fist in the groin. If a noose is thrown at you from behind, blows to the face and groin are recommended. Or you can try a sharp movement to turn in the direction of the attacker. In the case of the use of suffocating reception, the consciousness is lost after a few seconds due to insufficient oxygen supply to the brain, therefore, when you have pressed your neck, you must act very quickly.
In a fight it is very important not to be frightened, and also not to fall into affect (excessive anger with loss of self-control). Anger adds strength, scares the enemy, weakens the pain, but you should try not to do in anger of what you will regret later. If you lack the skills and strength, and things are bad, then, of course, it remains only to fall into battle rage: they are afraid of the insane. Good combat techniques are short inclusions of anger at the moments of striking and parrying blows. With considerable muscular tension in a fight, anger quickly passes. Only a very tough person can wrestle hard for a few minutes and not cool down. If the enemy spares you and does not use harsh methods, spare you and him. When both of you are tired of fighting, the reason for the fight will not seem to be as significant as at first, and you may even make it up.
The principles of combat are similar, regardless of whether you are fighting with a fist, knife, stick or something else. If you happen to command, for example, an infantry or tank unit, they will be about the same. Here they are described so that you save time when you undertake to study (or recreate, in the absence of teachers and textbooks) any of the martial arts.
Possible targets for the fight:
- Forcing the enemy to retreat;
- Forcing the enemy to truce;
- Destroying the enemy … without causing sensitive damage;
- With sensitive damage;
- With irreparable damage;
- Destruction of the enemy.
The main aspects of the battle:
- Power (who has more muscle, more powerful weapon); speed (who is faster);
- Precision (who is more accurate strikes);
- Resource (who is hardier, who has more patrons);
- Informational (who thinks more correctly about himself, about the enemy, about the situation);
- Emotional (who is more angry or afraid, who controls himself better).
Possible battle strategies:
- Waiting or provoking an enemy attack in order to take advantage of the defenses;
- Exhausting the enemy (imposing excessive on him the intensity of the battle);
- The depletion of the enemy’s resources (adrenaline, cartridges, etc.);
- Conduct combat at a moderate pace to study the capabilities of the enemy, identify its weaknesses, catch on the mistakes;
- Imitation of weakness in order to put down the vigilance of the enemy;
- Luring the enemy into a territory unfavorable to him;
- Delaying time (until the approach of assistance).
The main tactical components of the battlefield:
- Protection (attack response);
- Surprise attack;
- Protection + immediate attack;
- Deceit movement + immediate attack;
- Attack + immediate next attack.
The main methods of protection:
- Removal; dodging (going aside);
- Translation of direct blow in sliding;
- Interception of a strike (at that point of the trajectory and at that part of the means of striking, in which it is more convenient to do this);
- Evasion + contributing to the attacking movement of the enemy, resulting in a disadvantage.
The main methods of surprise attack:
- Assault from behind;
- Rapprochement, accompanied by a demonstration of peace-loving intentions;
- Making preparations for striking under the guise of extraneous actions;
- The use of hidden weapons;
- Imitation of lack of interest in the enemy.
Basic fraudulent movements:
- Imitation of an attack in a certain direction and its subsequent implementation by other means in another direction;
- Change the direction of attack in the process of its implementation;
- Imitation of retreat.
When conducting combat with two percussion weapons simultaneously (knives, sticks, fists, tank units, etc.), their action is combined in the following ways:
- The blow is inflicted by both means simultaneously (from one or from different directions);
- One means is struck, another is covered;
- One means is deceitful, another is struck;
- One means strikes, another immediately strikes;
- Both means are used to protect from the same or from different directions.
Possible strike weapons for fighting:
- Spiked brass knuckles: it is compact and not immediately noticeable in the hand;
- A short baton with a weighted end is better than a rubber one, so that the striking hand does not suffer when struck;
- Telescopic (sliding) metal baton;
- Metal rod (possibly sharpened at the end);
- Tonfa (stick with a short branch at a right angle at a distance of 1/3 from the end held by the hand);
- Chain with a load at the end;
Kisten and nunchaku allow you to inflict more rapid and stronger blows than a club, and get the enemy at a greater distance. Their advantage is also that they easily hide under clothes. In order not to be accused of wearing cold weapons, you can keep the wrist in pockets in a disassembled form (handle + load + string) and gather together under the threat of attack. The disadvantage of these tools is that they are quite difficult to use and can cripple an incompetent user. At the end of the baton end of the baton, you can drill a hole and, with the threat of a serious skirmish, insert the sharpened nail into it with the sharp end outwards so that you can use the baton for stabbing.
Possible piercing, cutting, slashing weapons for fighting:
- Knife, awl, screwdriver, sharpening (a piece of metal rod or a large nail with a sharpened end);
- The impregnated stylet (looks like the letter “T”: a short point is attached to the middle of the handle and sticks out between the fingers of the clenched fist);
- Hatchet; infantry shovel.
Some tools (scissors, screwdriver, wrench, etc.) are quite suitable for use as a weapon, but since they are not considered as such, it is permissible to always have them with you, risking only that you can inadvertently rush at them or break through your pocket. The advantage of wearing tools is that they can occasionally be used for their intended purpose. Hatchet and infantry shovel are very effective in hand-to-hand combat (especially the shoulder blade), but they are too big and too heavy, and besides, it is difficult to explain their presence in your bag (but it is easy in the workplace or in the car under the seat).
Possible throwing weapons for fighting:
- Ball (lead or steel, weighing 30..50 g);
- Shuriken (a star-shaped metal plate with sharp teeth);
- A knife (it must be heavy, with a thick blade);
- Throwing arrow (sharpened piece of thick metal rod);
- Throwing ax;
- Throwing hammer (weight weighing 50..150 g on a handle about 30 cm long; the handle increases the throwing range by a factor of two; to increase the striking ability of the hammer, it is better to equip both ends of the handle);
- Dart (wooden, plastic, metal bar, 30..70 cm long, with a heavy tip and, possibly, with a tail fin).
Learning to throw a knife well is very difficult. The ax and the hammer are convenient in that they cause damage to the enemy even in the case when they are not well oriented when meeting with a target. If an ax, hammer or dart thrown by you at an enemy does not hit the target, the enemy will be able to pick them up and attack them with you: throw them back or use them in melee combat. Since your throwing skills are unlikely to ever be so good that you will hit the target for sure, it is better not to part with objects with which you can better act by holding them in your hands.
Possible chemical weapons for fighting:
- Gas spray (with tear gas or nerve gas);
- Gas pistol;
- Bottle with thick soap solution (splashed out in the face).
Possible bullet weapons: pistol, cut-off, shooting a pen.
- Stun Gun;
- Rope-strangling (applies only to attacks from behind);
- A bag of sand, or ground pepper, or salt, or metal filings (the contents are thrown into the face);
- Light grenade (used for temporary blinding of the enemy);
- Blast pack, firecracker;
- Flare; Missile;
- Spray can of aerosol plus lighter.
The stun gun is able to punch a layer of clothes up to 2 cm thick by electric discharge, but it is inconvenient because it requires a rapprochement with the enemy. He is good except for attacking from behind and then only when you have something to protect yourself in case of his failure. The most effective “cauterization” of the enemy in the head, throat, heart. But we must bear in mind that an electric discharge can kill a person when it is completely inappropriate to you. Non-lethal explosives (explosives, firecrackers) are in principle suitable for discouraging from pursuing you in the event of flight, as well as to attract attention, but situations in which they may be useful rarely happen. A signal rocket, a spray of aerosol can cause serious damage to the enemy, if sent to his face, but to put them into action requires some manipulation, and the attacker will have time to dodge, hide behind or hit you. The use of unusual weapons is peculiar to people of the psychopathic warehouse. Unusual weapons can also be designed for the effect of confusion, since even a half-second delay in the actions of the enemy is enough to defeat him.
Weapons that are not suitable for self-defense:
- Bolas (several heavy sinkers connected by long pieces of rope according to the “star” scheme).
- Bow, crossbow.
- A bottle of acid (splashed into the face).
- Grenades: fragmentation, gas.
If a heavy ball, a shuriken, a throwing arrow can be used against an attacking enemy who was several steps away, then means such as a sling, slingshot, bolas, bow, and crossbow should be considered primarily as a means of attack, and not as a means of defense. A handful of metal sawdust, thrown into the eyes, a weapon for a deadly battle, not for daring a petty bully. Salt, pepper, sand allow you to delay the enemy or make it difficult for him to exchange blows with you for a few seconds or minutes. The probability of damaging the eyes with these means is not very large, since people tend to quickly instinctively close their eyes when something flies to their faces, but the opponent’s second confusion is enough to deal a decisive blow to him.
Means that do not work for sure should be used only in those cases when you are not afraid to annoy or provoke the enemy (because he is already angry enough and intends to cause you serious damage). To be able to quietly and quickly pick up salt, etc. in a handful, it is necessary to store this salt in a cloth bag, fastened inside a pocket of clothing and equipped with a zipper. As for acid, then, firstly, there is a danger that you will be soaked with it, secondly, this means is excessively cruel, even against the last villains.
Do not turn into a walking arsenal. Military equipment for the street should be light, secretive, effective. It is better to have with you one or two things that you know how to use well than ten, which you risk injuring yourself, making you laugh, angry, provoking an opponent or even equipping him. Preference should be given to items for which the combat use of additional and non-obvious function. This is in case you are satisfied with your personal search. Since sometimes it is necessary to go through a metal detector, it is better if these objects are not yet metal. All these requirements are satisfied only by a lace-strangle and a bag of salt. You can add nail scissors to them. Since this set is rather weak to deal with a serious adversary, you will always have to choose between two dangers: to be insufficiently armed or to receive punishment for carrying a weapon. The way out may be to always carry with you only innocuous-looking objects, and take obvious weapons only in some cases. The danger of constantly carrying a weapon is, among other things, that it develops an excessive self-confidence and cockiness in a person.
Even a simple weapon such as a baton or a knife in itself does not provide protection and requires some training, especially in the event of a struggle with an armed and deft adversary. Any technique can be considered mastered only when it will be performed out of habit thoughtlessly, on the edge of consciousness, without making a decision about whether or not to do it, and without recalling the details. And for this you need to exercise daily and in large quantities. Of course, health is more useful to exercise than to sit near a TV or computer, but when planning your efforts, keep in mind that even a very good command of hand-to-hand combat will not give you significant advantages, because a firearm in the hands of a determined person can reduce to There are no years of your training, while the technique of dodging a fight is easily mastered, and always turns out to be effective regardless of the enemy’s weapons.
The main types of improvised cold weapons, the possession of which must be mastered: a knife, a short baton, a stick (cane), a pole, an ax, a stone. The following methods of manipulating them should be practiced: striking, repelling strikes, throwing, picking up from the ground, snatching (from the bag, from under the clothes), intercepting from hand to hand. When working out in the room accurate throwing of small objects you can use instead of a stone, for example, a glove or a sock filled with sand. Care must be taken when training with a weapon. You should not exercise in the manipulation of a nunchak, a brush, a baton, an ax, etc. near people or valuable objects (for example, a TV). In addition, children should not be given an example, which may be misunderstood and repeated inappropriately. It should also be borne in mind that when a nunchak or wrist strikes a hard surface (for example, a tree trunk), the movable part bounces back and can cause injury to the arm holding the weapon. It is necessary to practice using the weapon with both the right and the left hand: firstly, in case of damage to the main hand, and secondly, in order to use the interception of weapons from one hand to another in a fight. The latter can disrupt the intention of the enemy and facilitate their own attack.
The following types of weapons can be distinguished from the distance of use:
- Weapons for close range: a knife, brass knuckles, a stiletto stiletto, stun gun.
- Medium distance weapons: baton, nunchaku, brush, infantry shovel, ax, gas spray, gas pistol, sandbag.
- Long range weapons: pole, heavy ball, shuriken, throwing ax.
- Weapons for a very large distance: sling, slingshot, dart, bow, crossbow.
In combat, you must keep the enemy at the distance for which your weapon is most suitable, and if you don’t have it, then at the one for which the enemy’s weapon is least suitable. If you arm, it is better to carry a weapon for all possible distances.
The means of influence on the enemy can be divided according to the degree of rigidity into the following types:
- Disturbing: gas spray, bag of sand (salt, pepper), a bottle of soap solution, a stun gun;
- Damage moderate: lash, chain, club;
- Inflicting severe damage: a knife, an ax, a brush, a nunchaku, etc.
Harassing remedies are only suitable for gaining time to use more rigid means or to escape. Weapons that cause damage to moderate severity can well cripple the enemy if they have to strike at particularly vulnerable parts of the body (eyes, etc.). If, in a skirmish, you simply reach for a weapon in the hope of cooling the attacker’s ardor, it is unlikely to frighten anyone. The weapon must appear suddenly, energetically, accompanied by an expression of a determined intention to use it fully. It can be a fierce expression, a harshly pronounced threat or a sudden movement toward the enemy.
After removing the knife, you must either immediately attack the enemy, or quickly withdraw with dignity. But it should be borne in mind that a spectacular swinging of arms allows you to make a strong impression only on an unprepared person if he is also sober and not in the heat of passion. Otherwise, you will only lose the opportunity to strike suddenly, infuriate the enemy, and also probably miss the moment of the start of his attack (as you will be distracted by your exercise). In addition, you risk dropping your weapon or inadvertently striking yourself. If in the excitement waving a nunchaku or a brush, it is quite possible to break the knee cap or even the back of the head.
When meeting with a serious opponent, clearly intending to deal with you, take out weapons only for immediate use. Do not warn the attacker that you have it. If you swing your brass knuckles for a long time waving your opponent’s nose, he will figure out where to take a longer stick. It is more difficult to defend oneself against a ripping blow than from a stabbing one. The lack of a chopping blow is a necessity of swinging, but the swing can be hidden, that is, the weapon can be brought to the desired position in advance. Fan protection through nunchaku, that is, swinging these weapons in such a way that no one can approach, is a trick for the movie, and in real skirmishes it will hardly ever help if you don’t find enough time to master the nunchaku perfectly .
If the enemy got the weapon, but is not in a hurry to use it, then he either hesitates, or wants to get a sadistic pleasure, watching your fear. If the first explanation is more likely, try not to complicate the situation: do not shout in the face of the opponent “Well, hit me, you bastard!”, But calmly say, for example, “Let’s refrain from extremes”. Throwing in the face at close range (1..1.5 m.) Of shuriken, sand, metal ball can be very effective and does not require a long workout. A small edge can be hidden in the body of a ballpoint pen, in a book binding, in a sleeve. It is suitable for delivering a sudden blow to the neck at close range.
If you have a gun, use it as follows. Having an enemy firearm at a distance of 2..3 meters should be hit in the head. The enemy, who was even fatally wounded, retains the ability to move and shoot for a few seconds, and only the destruction of the brain reliably prevents the execution of a retaliatory shot. If the enemy is at a distance of 2..3 meters and does not have firearms, you should aim at the foot so as not to take extra sin on the soul and suffer less when you have to prove your actions are justified. If the enemy is armed with a firearm, he is at a distance of 4..10 m, you must shoot him in the chest, since you are unlikely to get to another place, and the wound makes it difficult for him to aim.
Not all armed people wear body armor, and the body armor also has cuts, so it is quite possible that you will be able to defeat the enemy in this way. If you risk getting a return bullet, you need to shoot a “queue” by quickly pressing the trigger several times. This increases the probability of hitting the enemy and prevents him from aiming. For a quick getting a pistol, it is more convenient to have such a holster, from which a weapon handle sticks out, and which is unbuttoned if you pull this handle. Keep firearms should be so that no one had access to it. Otherwise, you can expect a surprise, such as a sawed striker, or a sealed trunk, or cartridges, from which the powder is emptied.
If in the hands of the enemy weapons that require a swing (club, chain, brush, nunchaku, whip, etc.), and you are sure that this weapon will be used, you must either retreat or grapple with the enemy. From the whip, brush, batons, etc., you can kind of hide behind a bag or clothes wrapped around your hand. The scourge and the chain are dangerous because they can reach for this kind of obstacle. No matter how clever you are in dodging blows aimed at you, one day you will not be able to dodge, so you only need to dodge in order to attack yourself the next moment. If you do not do this, then the enemy, having seen your two or three defensive movements, will not repeat his previous attack techniques, but will use something else for which you may not be ready. An attack with a gas can only be carried out at close range. Such a balloon can be hidden in the palm of your hand until the last moment. Keep your distance in casual street conversations. If a suspicious person talking to you sends something to your face, immediately dodge and immediately attack or retreat away. To do this, from the very beginning it is necessary to keep the legs wide and slightly bent.
Every state ensures that its citizens do not walk along the streets armed. Some weapons are forbidden to keep at home. Some categories of citizens have the opportunity to obtain permission to store and carry a registered firearm. This, for example, judges, senior officials, hunters. If you really want to be with a weapon, become one of them. But keep in mind that people with firearms are sometimes attacked by criminals who intend to arm themselves at their expense. No gun will help if you suddenly hit the head from behind. No one will make a complaint to you if, when going for a walk in the woods, you take with you a hatchet, an infantry spatula or a large kitchen knife.
A small folding knife is not considered to be a dangerous weapon, in which the blade is not fixed in the open position, and the handle does not have extensions on the side of the blade, facilitating stabbing. You should not take a weapon with you (or things that are clearly suitable for use as a weapon) if you are likely to be detained. For example, if you wanted to participate in a banned demonstration, then it is better to take your passport with you, and leave stabbing, chopping and percussion items at home. But even with the threat of detention, you can allow yourself to carry items such as small scissors or a small screwdriver. As for sharpening a screwdriver, its combat capabilities from this increase slightly, and if it is found in you, the law enforcement agencies will show particular vigilance towards you.
The author of the text – Alexander Buryak, editors – LastDay.Club
from the book “The Art of Survival”